Topic Notes: We return to the AlignedMalloc() and AddNewPool() routines in order to fix an issue with overwriting the class member variables. The introduction to this series and a discussion on what overall features we want to see in the
Game Engine Design And Implementation Episode 11 Abstracting Memory Alignment - What to Compare for Readers
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We return to the AlignedMalloc() and AddNewPool() routines in order to fix an issue with overwriting the class member variables. The introduction to this series and a discussion on what overall features we want to see in the We spend a little time cleaning up the existing code, before diving into the new hashing class.
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- The introduction to this series and a discussion on what overall features we want to see in the
- We return to the AlignedMalloc() and AddNewPool() routines in order to fix an issue with overwriting the class member variables.
- We spend a little time cleaning up the existing code, before diving into the new hashing class.
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