Reference Summary: Thanks to some refactors, we now have almost competent opposing pilots, and more traffic in the sky. As part of a battle video on GamedevTV I was tasked with making a Bullet Hell

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As part of a battle video on GamedevTV I was tasked with making a Bullet Hell Thanks to some refactors, we now have almost competent opposing pilots, and more traffic in the sky.

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  • Thanks to some refactors, we now have almost competent opposing pilots, and more traffic in the sky.
  • As part of a battle video on GamedevTV I was tasked with making a Bullet Hell

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The Clone Wars: Defending Godot Games From Reupload Scams – Yasen Dinkov – GodotCon 2026
Help make Godot better by thinking like a Godot Developer – Juan Linietsky – GodotCon 2026
Making a game without scripts – Bramwell Williams – GodotCon 2026
netcode, netfox, and net-you (Building multiplayer games) – Tamás Gálffy – GodotCon 2026
Shipping VR game in Godot – Claire Blackshaw – GodotCon 2026
Open Source Games
Clone Wars Games BREAKING Canon
DO NOT USE AI WITH GODOT.
A Sopwith clone in Godot:  Day 8 (Don't disturb the birds!)
I'm Quitting Unity for Godot After 17 Years
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The Clone Wars: Defending Godot Games From Reupload Scams – Yasen Dinkov – GodotCon 2026

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Help make Godot better by thinking like a Godot Developer – Juan Linietsky – GodotCon 2026

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As part of a battle video on GamedevTV I was tasked with making a Bullet Hell

netcode, netfox, and net-you (Building multiplayer games) – Tamás Gálffy – GodotCon 2026

netcode, netfox, and net-you (Building multiplayer games) – Tamás Gálffy – GodotCon 2026

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A Sopwith clone in Godot:  Day 8 (Don't disturb the birds!)

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Thanks to some refactors, we now have almost competent opposing pilots, and more traffic in the sky. We have bird flocks!

I'm Quitting Unity for Godot After 17 Years

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Read more details and related context about I'm Quitting Unity for Godot After 17 Years.