Quick Reference: I have added the movement and animation to the enemies moving on the horizontal, in this case the snail. I have done several optimizations to functions (words) and I have added the player movement and animation.

Forth C64 Game Programming Zezito In The Glittering Caves Wip 7 - Intent Overview

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I have done several optimizations to functions (words) and I have added the player movement and animation. I have added animation to the acid tiles and I have also centered the screen and changed the scoreboard.

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I am back to this project, I have been adding levels this was the last one to be added. I have added the movement and animation to the enemies moving on the horizontal, in this case the snail.

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Quick reference points

  • I have added animation to the acid tiles and I have also centered the screen and changed the scoreboard.
  • I have added the movement and animation to the enemies moving on the horizontal, in this case the snail.
  • I am back to this project, I have been adding levels this was the last one to be added.
  • I have done several optimizations to functions (words) and I have added the player movement and animation.

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Forth C64 Game Programming : Zezito in the Glittering Caves WIP 7
C64 Zezito in The Glittering caves WIP - forth programming
Forth C64 Game Programming : Zezito in the Glittering Caves WIP 8
Forth C64 Game Programming : Zezito in the Glittering Caves WIP 9
Forth C64 Game Programming : Zezito in the Glittering Caves WIP 10
C64 Game programming in Forth / Zezito in the Glittering Caves WIP 3
Forth Game Programming : Zezito in the Glittering Caves WIP 6
Forth Game Programming : Zezito in the Glittering Caves WIP 4
Forth Game Programming : Zezito in the Glittering Caves WIP 5
Zezito in the Glittering Caves - Commodore 64
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Forth C64 Game Programming : Zezito in the Glittering Caves WIP 7

Forth C64 Game Programming : Zezito in the Glittering Caves WIP 7

Read more details and related context about Forth C64 Game Programming : Zezito in the Glittering Caves WIP 7.

C64 Zezito in The Glittering caves WIP - forth programming

C64 Zezito in The Glittering caves WIP - forth programming

Read more details and related context about C64 Zezito in The Glittering caves WIP - forth programming.

Forth C64 Game Programming : Zezito in the Glittering Caves WIP 8

Forth C64 Game Programming : Zezito in the Glittering Caves WIP 8

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Forth C64 Game Programming : Zezito in the Glittering Caves WIP 9

Forth C64 Game Programming : Zezito in the Glittering Caves WIP 9

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Forth C64 Game Programming : Zezito in the Glittering Caves WIP 10

Forth C64 Game Programming : Zezito in the Glittering Caves WIP 10

I have added animation to the acid tiles and I have also centered the screen and changed the scoreboard.

C64 Game programming in Forth / Zezito in the Glittering Caves WIP 3

C64 Game programming in Forth / Zezito in the Glittering Caves WIP 3

Read more details and related context about C64 Game programming in Forth / Zezito in the Glittering Caves WIP 3.

Forth Game Programming : Zezito in the Glittering Caves WIP 6

Forth Game Programming : Zezito in the Glittering Caves WIP 6

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Forth Game Programming : Zezito in the Glittering Caves WIP 4

Forth Game Programming : Zezito in the Glittering Caves WIP 4

I have added the movement and animation to the enemies moving on the horizontal, in this case the snail. Coded with Durex ...

Forth Game Programming : Zezito in the Glittering Caves WIP 5

Forth Game Programming : Zezito in the Glittering Caves WIP 5

I have done several optimizations to functions (words) and I have added the player movement and animation.

Zezito in the Glittering Caves - Commodore 64

Zezito in the Glittering Caves - Commodore 64

I am back to this project, I have been adding levels this was the last one to be added. Please don't forget that this